Wednesday, September 28, 2011

Update #2

The purpose of this project is to create a interactive installation piece that will be displayed Spring '12. The goal of this piece is to show that technology from video-games/video-games game be considered art. (I think) I usually have a purpose or an idea as to why I'm doing a art project. My work always has an emotional pull in some way shape or form. This project is completely different and I'm just interested in making an interactive art piece. I'm sure I will discover why I am making this piece later on in my thesis work. Until then....I have no answers in that regard.

In this project I want to create an interactive installation piece using the Xbox360 Kinect. This project will be using a PC computer, a projector, a mirror or other reflective surface and the Xbox360 Kinect. When people walk up to the mirror/reflective surface, a motion sensor will trigger the projection of a monster torso and the viewer will see the monster rather than their own image. I am designing the monster in Mudbox which is a 3-D computer sculpting progra
m. I am also considering installing video-cameras/cameras in the space I display this to show an altered reality created by the Kinect. As seen by this project
http://news.cnet.com/8301-13772_3-20048582-52.html. I may change the entire mirror aspect and have an character/'s that switch over time that people can control and interact with. It all depends on how successful I am at getting the 2-D characters up and running.

My BFA mid-program review is in 2 weeks and because of that I will be focusing on getting a 2-D interactive installation piece up and going for that review. This will use Animata, MAX and the Xbox360 Kinect. If I'm successful in getting the 2-d up and going I will then work on the 3-D aspect.

Tools to be used:
  • Xbox360 Kinect
  • MAX 5
  • Animata
  • Mudbox (possibly)
  • Infrared cameras/video cameras (possibly)
  • Projector & computer
  • Program to get the 3-D characters to work with the Xbox360 Kinect (may have to create that...)
Timeline:

Well.......Let's be honest. I've been working on this project since Winter term and have been held back due to my lack of knowledge for code/programming and how new this technology is. I would LOVE to get the 2-d portion up and going in two weeks (For my BFA review) and partial 3-D up and going by the end of this term. My actual BFA exhibit is in late Spring. So.....Timeline.....

Week 2: Wednesday-Work on 2-D/Animata & get Kinect to work on my pc

Week 3:
  • Mon: Work on 2-D/Animata
  • Wed: 2-D/Animata be almost done with idea
Week 4:
  • Mon: Finish 2-D/Animata or be nearly done
  • Wed: Finish completely 2-D Animata
Week 5:
  • Mon: Start figuring out best way to create 3-D character for Kinect
  • Wed: Begin working/figuring out 3-D character for Kinect
Week 6:
  • Mon: Continue work on 3-D character/'s
  • Wed: Continue work on 3-D character/'s
Week 7:
  • Mon: Continue work on 3-D character/'s
  • Wed: Continue work on 3-D character/'s
Week 8:
  • Mon: Continue work on 3-D character/'s
  • Wed: Continue work on 3-D character/'s
Week 9:
  • Mon: Work on Character
  • Wed: Completed first character possibly two
Week 10:
  • Mon: Project Documentation
  • Wed: FINAL


Monday, September 26, 2011

Update #1

In this project I want to create an interactive installation piece using the Xbox360 Kinect. This project will be using a PC computer, a projector, a mirror or other reflective surface and the Xbox360 Kinect. When people walk up to the mirror/reflective surface, a motion sensor will trigger the projection of a monster torso and the viewer will see the monster rather than their own image. I am designing the monster in Mudbox which is a 3-D computer sculpting program.




This is a project I re-created in Spring term that was created by Trent Brooks (noiseink) and the Kinect Libraries by Daniel Shiffman. I presented this in SOAR and it was widely accepted and many people were intriged by this interactive piece.

This reasures me that it is possible to get a maya character/model be compatible with the kinect.

This shows a project using the Kinect as an interactive piece/display.

Artist's using the Kinect for Photography........Very interested in this...The Kinect uses infrared while people are playing games with it. If you have a camera that can detect infrared....Your in business!

An amazing full scale interactive installation piece to show off the Kinect's capabilities. Almost like Noiseink but it changes it's interactive shapes.

Using a program I will be learning in Interactive Art! (Thanks David for sending me this)